Riftbound set
Origins: Proving Grounds Cards
Browse the Origins: Proving Grounds Riftbound card list by collector number, rarity, type, domains, and text. Open any card for a dedicated page or use the Card DB for filters and pricing.
28 cards indexed

Annie - Fiery
001/024 - Epic - Unit
Your spells and abilities deal 1 Bonus Damage. (Each instance of damage the spell deals is increased by 1.)

Firestorm
002/024 - Uncommon - Spell
Deal 3 to all enemy units at a battlefield.

Incinerate
003/024 - Common - Spell
[Action] (Play on your turn or in showdowns.) Deal 2 to a unit at a battlefield.

Master Yi - Meditative
004/024 - Rare - Unit
While you have 8+ runes, I have +4 :rb_might:.

Zephyr Sage
005/024 - Uncommon - Unit
[Shield] (+1 :rb_might: while I'm a defender.)

Lux - Illuminated
006/024 - Rare - Unit
When you play a spell that costs :rb_energy_5: or more, give me +3 :rb_might: this turn.

Garen - Rugged
007/024 - Rare - Unit
[Assault 2], [Shield 2] (+2 :rb_might: while I'm an attacker or defender.)

Gentlemen's Duel
008/024 - Common - Spell
[Action] (Play on your turn or in showdowns.) Give a friendly unit +3 :rb_might: this turn. Then choose an enemy unit. They deal damage equal to their Mights to each other.

Master Yi - Honed
009/024 - Epic - Unit
[Ganking] (I can move from battlefield to battlefield.) I enter ready.

Annie - Stubborn
010/024 - Rare - Unit
When you play me, return a spell from your trash to your hand.

Flash
011/024 - Common - Spell
[Reaction] (Play any time, even before spells and abilities resolve.) Move up to 2 friendly units to base.

Blast of Power
012/024 - Common - Spell
[Action] (Play on your turn or in showdowns.) Kill a unit at a battlefield.

Garen - Commander
013/024 - Epic - Unit
Other friendly units have +1 :rb_might: here.

Lux - Crownguard
014/024 - Epic - Unit
:rb_exhaust:: [Reaction] — [Add] :rb_energy_2:. Use only to play spells. (Abilities that add resources can't be reacted to.)

Recruit the Vanguard
015/024 - Uncommon - Spell
[Action] (Play on your turn or in showdowns.) Play four 1 :rb_might: Recruit unit tokens. (They can be played to your base or to battlefields you control.)

Vanguard Attendant
016/024 - Common - Unit
I enter ready.

Annie - Dark Child (Starter)
017/024 - Rare - Legend
At the end of your turn, ready up to 2 runes.

Tibbers
018/024 - Epic - Unit
When you play me, deal 3 to all units at battlefields.

Master Yi - Wuju Bladesman (Starter)
019/024 - Rare - Legend
While a friendly unit defends alone, it gets +2 :rb_might:.

Highlander
020/024 - Epic - Spell
[Reaction] (Play any time, even before spells and abilities resolve.) Choose a friendly unit. The next time it would die this turn, heal it, exhaust it, and recall it instead. (Send it to base. This isn't a move.)

Lux - Lady of Luminosity (Starter)
021/024 - Rare - Legend
When you play a spell that costs :rb_energy_5: or more, draw 1.

Final Spark
022/024 - Epic - Spell
[Action] (Play on your turn or in showdowns.) Deal 8 to a unit.

Garen - Might of Demacia (Starter)
023/024 - Rare - Legend
When you conquer, if you have 4+ units at that battlefield, draw 2.

Decisive Strike
024/024 - Epic - Spell
[Action] (Play on your turn or in showdowns.) Give friendly units +2 :rb_might: this turn.

Fortified Position (Oversized)
279/298 - Uncommon - Card
Riftbound card details and database link.

Startipped Peak (Oversized)
288/298 - Uncommon - Card
Riftbound card details and database link.

Trifarian War Camp (Oversized)
294/298 - Uncommon - Card
Riftbound card details and database link.

Void Gate (Oversized)
296/298 - Uncommon - Card
Riftbound card details and database link.